CONTENTS Title Page Copyright Page About This Guide 1 Basics Overview DECwindows, Terminal, and Noninteractive Sessions DECwindows Sessions Terminal Sessions VT300-Series Terminals with a Mouse Terminals with No Mouse Noninteractive Sessions Compatibility of Interfaces DECwindows and VT300-Series Interface Components Using Dialog Boxes Interface for Terminals with No Mouse Using the Pointer to Make Selections in the Work Area Selecting Locations Selecting Objects Selecting Viewports Creating Objects Getting HELP 2 Getting Started Using DECview3D with a Mouse Using DECview3D on a Terminal with No Mouse 3 Concepts Defining File Directories Invoking DECview3D Parameter: Filename Qualifiers to the 3DVIEW Command DECview3D Session Layout Files Layouts Parts Importing a Part Linking to a Part Views and Viewports Annotation Snapshot Files Ending the Session DECview3D Files Application Command Line Commands Command Line Dialog Box Activating Commands Recalling Commands Initialization, Script, and Journal Files Script Files Initialization Files Journal Files Managing a Session Activating and Deactivating the Display of Graphics Controlling Access to Objects Changing Colors 4 Working with Parts Translating a Part Importing a Part Linking a Part to a Viewport Modifying a Link Managing Viewports Moving a Viewport Modifying a Viewport Pushing and Popping Viewports Popping Viewports Pushing Viewports Deleting Viewports Changing the View of a Part Zooming a View Zooming In on a Part Zoom In Zoom . . . Zooming Out on a Part Zoom Out Zoom . . . Restoring the View Panning a View Pan Pan . . . Rotating a View Selecting a View Saving a View Blanking and Unblanking Entities Blanking Entities Unblanking Entities Displaying Layers of a Part 5 Working with Layouts Managing Layouts Creating a Layout Displaying Other Layouts Deleting a Layout Saving the Layouts During a Session At the End of a Session Zooming a Layout Zooming In On a Layout Zoom In Zoom . . . Zooming Out On a Layout Zoom Out Zoom . . . Restoring the Original Display Best Fit Zoom Out Panning a Layout Pan Pan . . . Using a Grid Displaying the Grid Using the Grid to Position Objects Changing the Grid Appearance Making Snapshots 6 Annotating the Layout Creating Annotation Creating a Line Creating a Rectangle Creating a Spline Creating an Arc Creating a Leader Creating Text Creating a Symbol Managing Annotation Moving Annotation Copying Annotation Deleting Annotation Saving Annotation Modifying Annotation Changing the Display of New Annotation Changing the Display of an Existing Annotation Entity Modifying Text Annotation Modifying Other Annotation Entities 7 Working with Part Data Structure of a Part Entities of a Part Layers of a Part Part Entity Data Entity Type Data Specific Data for an Entity Analyzing a Part Entity Analyzing Distance Between Part Entities Activating the Distance . . . Function Distance Function Calculations Searching for Entity Data A Using DECwindows Using Windows Using the Mouse Starting a Session Managing Windows Selecting Windows Changing the Size of Windows Shrinking Windows to Icons Expanding Icons to Windows Moving Windows Stacking Overlapping Windows Making Stacked Windows Stick in Place Releasing Windows Locked in the Stacking Order Customizing Your Windows Changing Window Animation Preventing Windows from Taking Input Focus Choosing Items from Pull-Down Menus Choosing Items from Submenus Choosing Items from Option Menus Supplying Information in Dialog Boxes Moving and Changing Settings in a Dialog Box Saving Your Settings Making Selections from List Boxes Scrolling Editing Text Selecting Text Copying Text Moving Text Between Windows Deleting Text with Pending Delete Editing Text in Dialog Boxes Composing Special Characters Getting Help Invoking Help Navigating in Help Searching Help for Titles and Keywords Exiting from Help Putting a Session on Hold Ending a Session B VT300-Series Interface VT300-Series Screen VT300-Series Dialog Boxes Using the Select Key with MB1 Display of Colors on VT300-Series Devices Refreshing the Display C Using a Terminal with No Mouse User Interface for Terminals with no Mouse Entering Commands Navigating in the Work Area Making Selections Using Dialog Boxes Display of Colors Refreshing the Display D Application Command Line Commands E Messages and Recovery Procedures Glossary 3D minimum distance . . . current layout default . . . isometric view landscape . . . part part entities . . . snapshot stack . . . zoom FIGURES 1-1 DECview3D Layout File 1-2 DECwindows Workstation 1-3 Terminal with No Mouse 1-4 DECwindows Interface 1-5 VT300-Series Interface 1-6 Interface for Terminals with No Mouse 1-7 DECview3D Help 3-1 Layout with Linked Viewport 3-2 DECwindows Command Line Dialog Box 3-3 Assigning Colors to Entity Types 4-1 X,Y Coordinates of Lower Left Corner 4-2 X,Y Coordinates of Upper Right Corner 4-3 Popping Viewports 4-4 Pushing Viewports 4-5 Changing the View in a Viewport 4-6 Horizontal Pan, ~ 50% 4-7 Vertical Pan, ~ 50% 4-8 Rotation of a 3-Dimensional Part 4-9 Example of Changing Layer Display 7-1 Analysis of an Arc Entity 7-2 3D and XY Distance Between Two Points 7-3 Angle Viewed Along Skewed Distance Line 7-4 Calculating Distance Data for Arc Entities 7-5 Analysis of Coplanar Lines B-1 VT300-Series Screen B-2 VT300-Series Menu Area B-3 VT300-Series Dialog Boxes C-1 VT200-Series Interface C-2 VT200-Series Analyze/List Information Dialog Box C-3 Information Box for Terminals with No Mouse TABLES 1-1 DECview3D Interfaces 2-1 Keyboard Input for DECview3D 4-1 Recognized File Extensions C-1 Comparison of User Actions